package global

import (
	"github.com/oikomi/FishChatServer2/libnet"
)

type SessionMap map[int64]*libnet.Session

var GSessions2 SessionMap

type User struct {
	Sess     *libnet.Session
	GameAddr string
}

//type UserMap map[int64]*User

//var GUsers UserMap

func init() {
	GSessions2 = make(SessionMap)

	//GUsers.Sess = make(UserMap)
}
